What is the video game equivalent of chess? What games have a comparable skill ceiling?

What is the video game equivalent of chess? What games have a comparable skill ceiling?

Big brain answers only please.

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youtube.com/watch?v=0RHLtx9r2LA
en.wikipedia.org/wiki/Perfect_information
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Battle Chess

completely unironically fire emblem, up to cog of destiny in fe7 and i feel like bobby fucking fischer

Dota

You can draw characteristics from pretty much any type of game.

To me RTS is the closest, considering its quite close to a timed chess match.

The thing is that chess requires no mechanical learning so none really. Video games require both technical and mechanical skill.

Why did he hate Jews so much despite being one himself, anons?

Tekken

eve online

There are plenty of games that require no mechanical skill.
>Civilization series
>Fire Emblem series
>Paradox Grand Strategy games
>Divinity:Original Sin
>Most Final Fantasy games

fortnite

Skyrim

Fighting games in general really.

I'd say 2D fighting games are a more complex version of rock-paper-scissors.
Tekken allows you to avoid having to guess through execution and strategic positioning.

thats a lot of examples to just say turn based and real time strategy

You may hate it but this is the true strategy game. Dotards are jealous.

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He could only play 2D chess, jews play 4D checkers

eve has an extremely high skill ceiling but it's not really comparable to chess
>*drops 7 titans on your atron*
>just git gud lole

Many games could have that but we don't know because none of them has been played for nearly as long by so many people, so the meta cannot have developed as far.

Tom Clancy Rainbow Six Vegas 2 The Player's Pack Black Edition DLC

>What is the video game equivalent of chess?

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y...yes. It's the same in 2d fighting games, you just do it on a more two dimensional plane. That's what footsies are about. Tekken has a fuckton of 50/50's, but it's easier to block than something like street fighter where its basically constant as soon as you get in the corner

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Chess for PC

Fuckin Tekken players man
Basically the smash players of fighting games

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Fighting games, really. I'd say mobas too if those didn't require you to have a team which is very not-chess like.

Is final fantasy a strategy game?

yes that's called keepout and heihachi is really good at it. He's trying to keep Jeondding away because Jeondding has less health and time is counting down, so he has to make a move.
I hope you didnt post this to shittalk tekken because if you did you should go back to your rock-paper-scissors vortex simulators

the tactics ones

In Chess we call that "maneuvering"

Dota is pretty close since you need to always think multiple steps ahead and a mistake you make at the start can come back to bite you at the end.
In the same way shit like Tetris/Dr Mario/Puyo Puyo also has the same effect.

Not an argument. Seethe harder.

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Alright, point still stands.

You're just like melee fags except somehow you've tricked some people into thinking your game is actually a fighting game, smash players were too autistic to pull it off

Original Sin 2 on tacticool

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In other games you can just throw some fireballs or whatever to zone and it doesn't look like a parkinson's patient being electrocuted while having a seizure, but if you're fine with a 100gb 4k game looking like *that*, then whatever floats your boat.

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You guys are fucking retarded. The skills used in fighting games do not overlap with chess in any way, ever. Reflexes, labbing, practicing tech or combos - does any of this apply to chess? No you fucking idiots.

The only thing fighting games and chess have in common is that experience of matches will help over time, and potentially a time limit. Which could be said of almost any PvP game.

Still zero argument, you're entering delusional cope territory now

*opens hand*
*it's rock*
what now

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Takes one to know one

Dota is nothing like chess it's closer to craps. Gamble, and roll the dice

Jokes on you, I positioned myself in such a way that my scissors is actually safe against rock and now I can close my hand in time to counter with paper because I knew you'd go for rock again.

If you had been paying more attention to how I was conditioning you during the match and engaged with the yomi you would have been playing fighitng games instead of a party brawler

Still no argument for why Tekken isn't a fighting game lmao

Bot players are better than human chess players

Chess is for brainlets

>NOW DROP ON THE DECK AND FLOP LIKE A FISH!

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To be fair OP started with asking a vague question. The first question would be fine alone, but then he added "comparable skill ceiling".

I know right tekken is super fun at all levels, even if you're mashing

Isn't Harada himself completely baffled as to why anyone takes the game seriously because he considers it a party game?

Nah that's your schizo head canon

The harder FEs are legit challenging but most FEs are babbys first tactics game.

Well let's think about it. For one, it can't be a game where you are reliant on the performance of teammates, as no one can win or lose a game of chess for you, so that eliminates pretty much all FPS's, LoL/DotA, WoT/WoWs, or MMO's with encounters larger than 1:1. Second it has to be something where skill, not twitch skills, rule the day, and planning more than a few (say 4) moves ahead is possible/beneficial.That's going to eliminate most fighting games, as there are typically far too many counters evasions, ect that can completely destroy anything approaching a plan and likewise rely on mostly twitch reaction skills, rather than pure thought. Third it can't have 'loser-handicaps' that is, where the game makes it easier and easier for the loser to make it harder and harder to win (such as dropping more items, resources, or increasing health ect) as there are no safety nets in chess and pressing an advantage is a key part of it. Can't have random chance as a factor at all either; chess does not operate with any RNG's.So that eliminates the vast majority of card games that function with hit%, damage rolls, deck shuffles, ect.

I'd say what I just described is likely an RTS, likely one of the more boring (and boring doesn't equal bad, just less 'actiony' than say Command and Conqueror) and laborious ones like Hearts of Iron or Men of War or Wargame.

Into the Breach

Street Fighter V

It must be an overrated game that hasn't been good for over 100 years, so no video game fits the bill.

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Probably those shitty auto battlers like teamfight tactics

Also card games like Hearthstone

chess? more like SHIT lmao

youtube.com/watch?v=0RHLtx9r2LA

You forgot that Chess has no hidden information while any RTS I've ever played has had fog of war at minimum
So that leaves nothing, really

wow you actually find those stupid things difficult and comparable to chess? you're legit dumb kid

Zachtronics games

chess does have hidden information, you don't know what your opponent's next move will be. So RTS is back on the menu

Chess is a solved game. It literally requires zero skill. Just remember the most optimal moves and you will always win.

That's a fair point but not all RTS's require fog of war and some modes can have them turned off. Particularly the RTT's that do not rely on resource gathering. I'd say WiC might qualify (again with Fog off) but it's a little too bland and simplistic to be as mentally challenging as chess (although I *do* love that game).

>Mike "SFV ruined my career" Ross, the single most noteworthy person to ever play Tekken, dropped Tekken and started playing SFV again for the first time in years instead
oh nononono

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GOD I HATE WOMEN

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>you don't know what your opponent's next move will be
Except your opponent has limited set of moves that he can do which you can predict.

that's true for RTS too

Dark Souls 2 PVP

Hearthstone

I don't think someone not having precognition is a valid criteria for saying something has hidden information or not.

Chess is considered a perfect information game, because both you and your opponent has the potentiality to see all possible moves. That's why in theory bluffs do not work in chess.

>turn-based
?????????????

>RTS
>not requiring mechanical skill
okay retard

You have the potentiality to see all possible moves in an RTS too, in case you were unaware. Also you should work on your definition of "perfect information" if it's arbitrarily excluding information you don't have in order to lay claim to its perfection, that's just misleading

I'd say a game of Dota 2 is like half of blitz chess

en.wikipedia.org/wiki/Perfect_information