Its shit

Its shit.

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Yas Forumseddit? Yeah it's really bad.

I saw that skit too.

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yeah THE shit

Is that the batter from OFF
Nice anime but I dropped it because fanbase was too gay and not as funny as the kun version

Bait or filtered by Matador

It is good, but not even the best on the PS2.

actually pleb filtered by matador lmao

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but why? I mean it's easy to pick up especially if P5's your first megaten, you practically don't even need a long time to know how things work because of how similar it is.

How bad did you get filtered by Matador?

if I'm going Neutral, should I bother with the labyrinth? I'm sick of being lost

no, finishing it completely is only for the purpose of TDE, getting death stones, and/or grinding up levels. Oh and Uber Pixie.

It’s cause you didn’t play the version that has the Dante sticker on it, op

I'm thinking that I want to finish it until before the point of no return (think it was before metatron or beelzebub?), and I already fucked up on my Pixie since I let go of her

how come we get 2 for each megaten besides mainline in the PS2 era?
>P3 and P4
>DDS1 and 2
>Raidou 1 and 2
what gives

mainline games are significantly longer than the spinoff games. (Excluding Persona since it has the whole social sims)
I beat DDS 1 and 2 both in 40 hours each (or maybe it was 24 each I can't remember) and Raidou in 24. My first run of Nocturne took my 84 hours.

>emulate this
>get an error when it tries to load
>check some other games
>work fine
>try SMT again
>still freezing
Damn.

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>dropping something because of the fanbase
Yas Forums is such a shit hole, lmao

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Basado

It actually is shit.

It’s the best jrpg ever made, period. Kill yourself

Base Nocturne is shit, Maniax would have been good if it weren't for the shitty DMC crossover nonsense, Maniax Chronicle Edition is the only good one.

Discussing things is a big part of enjoying something
and I wasnt enjoying it that much to be honest anyways

Yeah, it's pretty bad compared to the other Ps2 games, filling dungeons with needless puzzles and filler without giving you any direction about what the fuck you are supposed to do and go is not funny anymore.

SMB is better.

>i need to be constantly reinforced that everyone else feels the same way so that I know I like the right things
Pathetic

>shitty DMC crossover nonsense
garbage take, i love raidou but dante is much cooler

brainlet filtered

Getting filtered by absolute boredom is completely fine in my book, not even Persona 1 aged that badly as this game.

Kill yourself fucking homo

Die in a automobile wreck please

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>game is so much boring you have to literal shitpost on vee instead
I stand by my opinion

Nocturne hasn't aged a second
P1 is unplayable garbage

I wouldn't go that far, but it is overrated. The whole Press Turn/One More Turn system in SMT/Persona is fundamentally flawed. Think about it, you're already being rewarded for targeting the enemy's weakness by making them take more damage, and increasing the chance of landing the relevant status ailment (like freezing an enemy that's weak to ice). The only thing the Press Turn/One More Turn system does is artificially elevate one strategy above all others, by rewarding you even further with free turns/free attacks, making all other strategies inferior by default, even before you add Baton Pass to the formula. It's a complete no-brainer to exploit the enemy's weakness, with no downsides or risks, so why wouldn't you? The result is that it ends up greatly reducing combat depth, and it effectively means the outcome of most battles is decided as soon as they begin. And this is even before considering stuff like Baton Pass, which trivializes the gameplay even further.

I don't know what it says about the people at Atlus that they thought anyone needed such strong incentive to do something as incredibly obvious and straightforward as 'hit the glaring weak spot of the bad guys'.

Fuck off. I'm not even the OP, and I got by Matador just fine, but the game is horseshit, and one of the most overrated games on Yas Forums. And whenever someone defies your sacred cow, you all say the same thing.
>hurr durr matador got you mad bro???
Die.

>Nocturne hasn't aged a second

>invisible random encounters
>no voice acting
>simplistic geometry and barebones level design
>basic bitch menu-based gameplay
It was already dated at the time of its release. For reference, wizardry 8, a dungeon crawler released several years before nocturne, was fully voice acted, transitioned seamlessly between exploration and combat, had expansive and vertical 3d environments and offered a strategic combat system that took into account things like movement, distance and even the possibility of spells fizzling or backfiring on the party.

>I don't know what it says about the people at Atlus that they thought anyone needed such strong incentive to do something as incredibly obvious and straightforward as 'hit the glaring weak spot of the bad guys'.
It's a satisfying bonus for playing the game properly and just feels good. It's not like they thought people were scared of hitting weaknesses and needed encouragement, rather they knew it was something you would do often and wanted to make it more satisfying
Saying it makes other strategies irrelevant is blatantly wrong when everyone loves phys builds which need to rely on lucky crits for extra turns and can't depend on them

>Saying it makes other strategies irrelevant is blatantly wrong when everyone loves phys builds which need to rely on lucky crits for extra turns and can't depend on them
That's more an issue of magic being grossly underpowered compared to physical attacks and scaling poorly (despite costing mp to cast), which is another major flaw of the game.

>Third kalpa
>Need to level my luck and magic to get the other deathstones
>Luck 4

>it's another 'androgynous teenager decides the fate of the world' jrpg epic

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Still better than Personas

It's not though. Magic has the advantage of hitting weaknesses and giving you extra turns as well as having passives to amp their damage so they have reduced base power to compensate. Physical can't hit weaknesses, has no passive to boost damage and has lower accuracy than magic but it scales better and lets you use focus. Over the course of the game both end up useful and balanced and this even incentives you to avoid minmaxing on the MC, so that you can take advantage of strong magic early game and strong physical skills late game. Phys skills don't directly cost MP but they cost HP and you'll need increasingly high MP cost healing spells on a single unit to cover it.
Compare to 4 Apocalypse for example, magic and phys skills are 'equal' but almost every single boss has a weakness to magic elements and very rarely to gun so the end result is that magic is outright superior and attempting a mixed build is simply handicapping yourself

>he doesn't know
the formula for magic damage is borked so that it favors not investing in the magic stat at all even if you use magic, and investing in physical stats instead

this thread sums it up:
gamefaqs.gamespot.com/boards/582958-shin-megami-tensei-nocturne/70197750

Physical is pretty much superior throughout the entire game due to focus being obtainable pretty early in the game and the lack of physical reflect enemies until late-game (Rangda). Also their Freikugal and pierce late-game which are pretty mandatory against the TDE boss (Getting pierce/focus on all your other demons is a bit tedious).

To name a few problems with magic:
Magic can't crit.
Elemental damage can't pierce resistances (relevant against several endgame bosses), and becomes nearly completely useless at certain points. Some bosses resist even almighty damage. There is one particularly amazing exception to this rule.
.The skill Concentrate won't exist until Digital Devil Saga II. When you compare that to the utility of focus, which becomes available early in the game and goes on to become the best skill your bar for the rest of the game...
Magic is ultimately more expensive than Focus+Deadly Fury/Deathbound/Freikugel. The cost of 5mp+1/8 of hp is still less than 50mp a turn spamming Megidoloan. Multi-hit high damage skills are inconsistent with damage.

>since I let go of her
As in actually dismissed or just fused to hell and back?
If only fused, it's literally your top slot demon

>At the first, magic damage goes up with level factor until it hits a certain level and goes into the second, where magic damage drops from level factor.
This was my exact point, magic is useful early game but then drops off later. This isn't 'borked', it's intentional considering they didn't change it in any of the rereleases but did fix actual bugs and turned down blindside rates and such. Your statement is wrong because putting points in MAG will increase your damage although it's not enough to beat the scaling at high levels
Physical is really not good early game, the way agility works means you can still miss even with sukukaja until you get to midgame, and especially for random encounters where you don't have want to waste MP buffing or waste turns focusing (which doesn't work well for AoE attacks btw), missing can really cripple you. Mid/late game it is definitely much better but phys repel is the not the only defence against it that random encounters have, you get Gogmagog and Shiki-Ouji with null phys long before you can get pierce, Mada with drain phys, a whole ton of enemies with resist phys throughout the game, and although those can be negated with pierce there is also some enemies with counter attacks than can potentially kill you especially after you've drained half your HP using a strong phys attack.
Rest of your post pretty much agrees with what I already said
>magic doesn't need crits because it can hit weakness (early game)
>doesn't need concentrate because element boost passives are better (early game)

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>not building ag/lu and then pumping st/ma

>Physical can't hit weaknesses
But things can be weak to Phys

Not in Nocturne

True, too much other SMT I guess.

Literally the opposite lmao

>no argument
Thanks for agreeing with me.

>doesn't present one
>expects on in return

>Choosing to support a Reason will result in a different ending depending on who is chosen, but in each the world is reborn in the image of the chosen Reason after the Demi-fiend fights Kagutsuchi to prove his resolve. Chiaki and Isamu die before the Demi-fiend begins and give him their blessing in spirit form, while Hikawa accompanies the Demi-fiend into their new world. If Takao's wishes are followed, the Demi-fiend fights Kagutsuchi and the world is returned to its pre-Conception state, resurrecting and restoring all the main characters. If the Demi-fiend rejects Takao's wishes, Kagutsuchi curses him for allowing the world to die and departs, leaving the Demi-fiend as the only survivor in a barren world of demons, trapped as it is until another Conception can happen.[Quote 13] If the Demi-fiend fulfills Lucifer's request of collecting the Candelabra from the Fiends, Kagutsuchi attacks him and is destroyed, breaking the Great Will's control over the worlds. After this, Lucifer fights the Demi-fiend to test his strength, then declares him to be the ultimate weapon in the upcoming war against the Great Will.

Yup, totally a small-scale story. Not epic at all. Doesn't affect the world at all.

Based retard.

>Yup, totally a small-scale story. Not epic at all. Doesn't affect the world at all.
I didn't say this at all
based strawman

the world is dead before you even start, dumbass

>I didn't say this at all
Yes, you did. You disagreed with

>it's another 'androgynous teenager decides the fate of the world' jrpg epic
That's precisely what nocturne is. So why did you disagree with it?

Because demi-fiend can't decide the fate of the world, only the other characters can, and if you reject all of their ideas you don't get to make your own and get the worst ending

>the world is dead before you even start, dumbass
good thing you get to save the world then:

>the Demi-fiend fights Kagutsuchi and the world is returned to its pre-Conception state, resurrecting and restoring all the main characters.

nocturne's story is just as epic as that of your typical jrpg. deal with it, fatlusnigger

Well yeah, the franchise is flop city for a reason.

The only way I’d say that nocturne has aged is the camera being controlled by L2/R2, a problem that plagued many early ps2 games and menu being on circle(?)

>because demi-fiend can't decide the fate of the world, only the other characters can
by that logic no 'save the world' stories exist, because they alwaays require the cooperaation of multiple characters/entities to save the world

you really are a delusionaal fanboy to have to resort to this level of desperatee grasping at straws and goalpost moving

>Because demi-fiend can't decide the fate of the world

Except the canon route is that you join Lucifer's forces to fight YHVH and create a world of strength.

Not really
That's Yuko's reason

I am in between beelz and metatron and it's incredibly fucking boring. I wish I had just done Matador and then avoided all the other Maniax content but now I have sunk-cost-itis.

Were those sequences where you fly down a tube picking up coins originally there to hide long PS2 loads? I fucking hate them.

not the canon ending

>create a world of strength.
and how does that not qualify as 'deciding the fate of the world'?

Although that said the buyable Pisaca and Nue are too convenient to miss.

>muh canon
how the fuck does it not count? it's in the fucking game

you're telling me what some clown declares after the fact is more important than the actual story

>Not really
Yes, really. That's what your stupid argument amounts to. Address that post or admit you're wrong.

I'm at the Amala Temple now and it's hard to get myself to finish.
I accidentally fused myself into a worse party, and the only good magic I have now is fire spells
I will say though it's kinda more fun not to have the saioujou guy since Prayer is really op

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you can get tornado, force boost and mana drain (or some makatora MP battery) and skimp hard on mag for demifiend and still be completely workable when physical isn't a good choice though.

Considering the load times are fine in every other area I doubt it
Because Lucifer decides it, not the "androgynous" teenager
I think there's a difference between being a chosen one and having the world depend on you compared to being a cursed one and being forced to depend on others
Your posts make it seem like your issue is that it's a story of epic proportions instead of being more mundane and you could've just said that in the first place instead of sperging out