How did this kind of artstyle "suddenly" become the go-to for mainstream, non-threatening video games?

How did this kind of artstyle "suddenly" become the go-to for mainstream, non-threatening video games?

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Its low poly enough so every shitty phone or toaster pc can run those faggy games.

trannies, soiymales and blender

Was it because of TF2? Pixar? The introduction of the mobile platform?

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>i-i-it's the jews bro...

Yas Forums - Mental Asylum

Because it was the go-to for mainstream, non-threatening animated movies for like a decade prior.

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Timmy learned from the best (Blizzard). Chinks eat that shit right up.

its very quick/cheap to make

Even the japanese are doing it.

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It looks good for game engines that don't have many graphical options. Unreal engine is very advanced but they still want Fortnite to look good even at low settings.

BotW looks nothing like Fortnite.

UE4 is the CalArts of video games.

The characters look like Blizzard rejects.

Stylized character designs have been a thing since the 20's retard.

It's just fast and easy. You can just use the generated maps, such as ambient occlusion and curvature maps, to do most of the basic detail.

>no details, run on a toaster
>le pixar style that all millenials and zoomers grew up with

Video games didn't exist in the 1920s

This, all games centred on the PC market are ugly as fuck because most PC gamers are poorfags in Asia and Latin America.

Should have ended at 1

>run on a toaster
>he doesn't know
The characters in OP's pic are from the gamemode that barely runs on the current gen consoles.

It's because it looks better than photorealism you retard. It exaggerates the things you care about, and downplays the things you don't.

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cute homunculi

Not even close

Do people care that much about their lips?

So much smug in one pic

Your mom is a blizzard reject.

>games are brown n bloom
>RRRRRRRREEEEEEEEE
>games are colorful
>RRRRRRRRRREEEEEE
Shut the fuck up

>every game looks the same
>BUT DON'T COMPLAIN ABOUT IT REEEEEEEEEEEEEEEEEEEEEE

WoW graphics + higher polygon counts.

I don't get it. How and why are they riding dragons they supposedly befriended, but also wearing dragonhide armor that could only logically be obtained form skinning dead dragons?

What a weird definition of 'every game'

I blame zbrush personally. It"s something about sculpting that makes it look different from classic modeling with 3dsmax or maya.

Mobile evolved from WoW
Fortnite or whatever falls into this general look evolved from Pixar garbage
Basically all lowest common denominator shit to hook normies

>Incredibly easy to create content for it because you can wholesale steal from reality and it won't look out of place
>Low poly count and texture size lets it run on phones so every normie can give you money
>It's so damn generic it's inoffensive to most people

Basically it's the McDonalds of videogame aesthetics, a great choice for making shittons of art assets quickly and cheaply

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I do see this artstyle all the damn time. It's almost as prevalent as greebling.

How would you prefer video games to look?

I don't know, but I hate it. I hate the rubber skin and the plastic hair, the whimpy look, I hate everything about it.

Perhaps this shitty style became a thing because western artists can't into anime and can't into decent realistic models, so they invented a shitty style to be good at.

>Unreal engine 4
Even Tifa could not espace

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>Loadout
>Mainstream
>Non-Threatening

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i miss loadout.

It's a generic artstyle, but there are some skins that remind me of stuff from timesplitters with how the game is shaded and looks

Dragons shed and they use that

We just want cute animu girls.

Yeah your right more like Paladins rejects

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Reptiles shed their skin.

It's the "I grew up watching Disney cartoons in the 90s", that's all there is to it.

SNOY style mocap photorealism looks like boring shit

Pretty sure all the dragons go free in the last film

Pixar, same as how everyone aped Disney for decades.

What did you expect from 3D models? Shit, look like my favorite stop-motion cartoons, hahaha.

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You're reaching.

Is this a mod for FF13? Looks like shit.

Because it's what the basemesh looked like.

Looks worse than 15

>343kb .jpg @ 1024x576

It looks like shit because it is a shit quality image user.

I don't, could not join friends party and when i reported it to support they asked if it worked on different pc and i said "yes" and they closed the ticket saying "fixed".
Not to mention only reason they cancelled the game was the GDPR and they just said "fuck that, we wanted to sell that data" and just shut down the studio.

Fuck those assholes.

I want these two to lick and kiss my cock at the same time.

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Yeah iirc the vikings decided that they can barely get along with themselves so they left the dragons alone so they wouldn't get involved with human on human violence.

That's the tactile perception model, things that are more sensitive (except pp for some reason) are bigger

Yep

Eh, you're not wrong. Everyone's intentionally ugly as fuck.

retard