So now that Master Chief Collection is slowly being added to Steam, and all the contrarians are coming out of the woodworks to shit on Halo again, I just have to say, it's hilarious how 19 years later there's still so many people who don't understand what made Halo special. 19 years later and people are STILL comparing it to DOOM, Quake, Unreal, etc. as if these games somehow did what Halo did but better.
Want to know what Halo did well? An immersive co-op story campaign. Something none of the other FPS games at the time did at all or even half as efficiently. In fact, most games released AFTER Halo didn't do it as efficiently either.
getting bored of underage contrarians here making low effort bait threads about older well regarded games on Yas Forums
Caleb Nguyen
ok zoomer
Sebastian Carter
Did either of you even read the OP? There isn't a shred about it that's "underage" or "bait."
Aiden Taylor
I don't particularly like the Halo games, but I will give it that. The co-op campaign was fun, and introducing my dad to it was even funner.
Hudson Thompson
Why the fuck are Halo fans like this? They can't accept people not liking the game and even go as far to defend the shitty ports to pc.
James Sullivan
Yes the dwindling player count speaks volumes of Halos famous legacy......
Landon Powell
You're the first to even bring up the port as a central topic to the thread.
Ryder King
>Want to know what Halo did well? An immersive co-op story campaign. Something none of the other FPS games at the time did at all or even half as efficiently. In fact, most games released AFTER Halo didn't do it as efficiently either.
Halo is actually quite boring of an experience, it's just shoot enemies as the come at you with vaguely interesting environments.
Sebastian Cruz
You probably overlooked all the nuanced design decisions in the game that exist for immersing players in the story if you think that.