Game mechanics are unnecessarily complicated

>game mechanics are unnecessarily complicated

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It's pretty easy to understand.
You draw your first card as normal but get punished for trying to draw more. By either discarding or milling if you cant discard.

early magic had super shit wording

did yu gi oh even have this shit?

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Nice hobby lmao

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Any response?

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>He didnt actually understand the card.
You still draw a card after discarding so its not punishing

Depends, it's situational.

Ok I understand it, the wording threw me for a loop. So basically if you make someone draw a card on their turn while this enchantment is in effect they end up discarding all the cards in their hand and putting the first card of their library in their graveyard.

Not as punishing but you still have to discard a card that you wouldn't otherwise discard.

No you don't draw after discarding, I thought so too at first. The "draw a card after you discard" is retroactively precluded by the first sentence, which says any time you would draw a card (aside from the first regular draw) you discard a card instead, so what ends up happening is you discard instead of drawing, then discard instead of drawing, then discard instead of drawing and so on until your hand is empty, then you bury the top card of your library too.