Remember when Keiji Inafune raised 5 million dollars for a mega man successor series?
Remember when Keiji Inafune raised 5 million dollars for a mega man successor series?
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comcept.co.jp
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It's better than nothing
And then never delivered the promised 3DS and vita versions
And then started a kickstarter for another game in the middle of mighty no 9 getting delayed
>It's better than nothing
Ben Judd now is a rapist or something.
What went wrong?
>And then started a kickstarter for another game in the middle of mighty no 9 getting delayed
Comcept were just conceptualizers, not game devs. Thus they were done with MN9 and thus wanted a new game to conceptualize.
On hindsight, it was somewhat silly we all thought the series was dead just because they put the franchise on break, after a time said franchise had like 5 spin-offs going on at once with yearly releases to a point that before people started complaining that Capcom forgot about the franchise, people were actually complaining it was being milked to death.
- tight budget
- over promised kickstarter goals
- Unreal engine was chosen and the devs did not know how to use it
- Inti-creates put their d-team on it since it seemed like a quick job
If you look at sales, only the early MM, MMX, and Battle Network games, really sold well. The series was coasting on the inertia from those sales for like 10 years. Battle Network was the only big seller in the 2000's.
If only we could get a new BN
No one has seen Inafune since mn9 released
BN is like god damn ideal for mobile. No clue why they don't capitalize on it. And Legends 3 for switch would get a lot of sales, more than the original 3ds game would have gotten because it's now a legendary status.
Wrong. He did interviews for the next game, Recore or whatever. Then he fucked off while his game studio died. Then he did interviews when L5 bought Comcept. Then he did a few more. but these are all Japanese interviews. He has ceased all English or Western language interviews and never leaves glorious nippon.
and it was breddy gud? fuck yeah I do
>Recore or whatever
Red Ash? That shitty MM Legends clone?
No recore. Funny enough all their social media died in 2016, even though the company still lives. No one could do an update here or there?
twitter.com
comcept.co.jp
Keiji Inafune didnt even create Mega Man, it was some other guy who said "here, clean up my drawings"
Kamiya was right, Inafune is a hack.
Between 2001-2006 there were like 14+ Mega Man games released, and eight more that I can think of from 06-10. I’m glad they gave the franchise room to breathe.
Inafune designed bomb man and elec man for Mega man 1 and that's it.
>tfw seeing megafags slowly realize they'd been conned
I tried to warn you fags, but you were too drunk off your FUCK CAPCOM, INAFUNE IS GOD bullshit to see the truth. I hope seeing that westaboo fuck squander over 4 million dollars hurt just as much as capcom canceling MML3. You get what you fucking deserve.
>tight budget
what. didn't they get much more than they originally needed
They got 4.4mil, then asked for more money later on.
After all the fees, backer rewards, and taxes, it was like 2.2 million dollars and that was nowhere near enough for a game of its size, scope, and number of ports. It was a total mess of a game plan.
The only good thing Inafune got associated with after Capcom was Soul Sacrifice
Makes me so glad Igarashi wasn't a total fuckhead like Inafune was. It's not like Bloodstained was perfect, far from it, but at least backers got what they wanted - more Castlevania under a different name.
Not like he'll ever surpass the perfection of Aria of Sorrow anyway.
But man, I felt the pain Megaman fans felt. What an absolute shitfest. Does Inafune even have a game career now? I doubt too many people wanna work with him after that shit. 3ds version still isn't out, lmao.
Post the image of Mega Man heading off for execution and telling Beck "It's up to you now."
Hold up, didn't they also get a company backing them at some point too? I remember hearing that.
Dude never gave a shit about megaman aside from the cash and publicity it gave him. Which is why Beck is so bland looking while Ray (the Zero expy) has more depth and character. Cause Inafune has a hard-on for Zero.
MML3 was way worse than the kikestarter, knowing I supported everything MN9 was and became sucks that Capcom tour from 2011 was horrid. MML3 being cancelled, no Mega Man in MvC3, Mega Man Universe being cancelled, then after all that throwing bad boxart Mega Man in SFxT was just blow after blow. Also Inafune and Capcom (with Mega Man 11) both making Mega Man games that were trash saved me, neither side can make a good mega man game that's a definitive fact so I don't have to hope for one anymore.
>Does Inafune even have a game career now?
Level 5 bought Comcept and now they're called Level 5-Comcept or something and last time I checked they shit out smartphone games for Level 5
No. But I remember him Failing Twice. At least MM11 didn't make me want to tear my eyes out like the supposed successor.
There really are no heroes left in man.
Megaman was also a Casshern ripoff. Blatant at some points.
MAKE THE BAD GUYS CRY LIKE AN ANIME FAN ON PROM NIGHT
What the fuck were they thinking?
Being abrasive to drum up attention.
The thing is, the addage "any attention is good attention" has been proven wrong countless times. It's a fine line between "abrasive and endearing" and just flat out unlikable and obnoxious.
ZX ADVENT SUCKS
I got to the oilfield and killed the snake and now they are making me talk to a bunch of NPCs the same way Zero 4 makes you talk to a bunch of NPCs to make the first Craft fight completely tedious. I need to turn on the power to the elevator and doors and the game is so fucking proud of how dogshit its targeting system is I just want to save and quit BUT THE DATA ROOM IS LOCKED SO I NEED TO RUN BACKWARDS UNTIL I FIND A SAVE POINT I HATE YOU GAME FUCK OFF.
ZX SUCKS
ZX SUCKS
ZX SUCKS
GO TO AREA C AND TALK TO EVERY NPC UNTIL YOU FIND OUT WHO IS IN SECRET CLUB. THAT SOUNDS LIKE A MEGAMAN GAME. FUN GAME FOR ME TO PLAY.
This franchise deserves to die.
I don't imagine "thinking" was a part of Inafune's goals. Of course i could bitch and state the obvious "duuhh he only thought of a quick buck" but that's exactly what the games industry makes games for, and he happens to be a producer who made a kickstarter. Really is quite puzzling the guy that helped make dead rising ended up this retarded.
This is also a guy that openly called lost planet 2 and abject failure and then gave it to a western studio.
We all know how that ended.
Huh? You barely even have to talk to anyone. Also to power the elevator and enter the data room all you have to do is use your elec move on the unpowered units in the power room.
>This franchise deserves to die.
ZX did die, over a decade ago.
Truly Beck carries the torch now.
And the torch burned him to cinders, so now Mega Man has taken it back.
>DATA ROOM IS LOCKED
dumb poster hates good game, what a surprise
ZXA is good, but not that good
ZX Advent is easy bro
Inafune was also one of the chief decision makers behind the DMC reboot. The guy was an actual hack who just got lucky through association, almost every bad choice Capcom made that decade was at least partially Inafune’s fault. At least everyone knows he’s an idiot hack now.
HE
PROBABLY
SHOT
BLACKS
>all that fan art of Megaman and Beck
It's like that Hillary "Madam President" magazine cover in vidya form.
Megaman is an amalgam of no less than 5-10 different animes. Get a load of Racer Android 009-X over here.
These fanarts were so unironically cringe.
I can’t believe people fell for the capcom bad meme and Inafune being the father of Megaman.
Wait, really? I thought DmC was Tameem's baby.
and gave dead rising to leafs. and dmc to an edgy pajeet. i don't know why anyone was suprised.
Hindsight is 20/20. Fans were starved for Megaman at the time. It makes sense somebody was happy about it.
I still think it's pretty bad that people went crawling back to capcom instead of realizing they had more than enough games to last them forever.
The info on who did what with regards to old Cpaocm is hard to dig up and often certain people get credited for far more than what they actually did. You can even see this in their fighting games where people who mostly just did promo art and portraits become famous while the people who actually designed the characters and their movesets and such remain obscure.
>while the people who actually designed the characters and their movesets and such remain obscure.
I still have no idea who were the actual guys who made street fighter 2, like one of the biggest games ever.
I do think Inafune was ruining Capcom with his bad practices, which was why Megaman was being run into the ground until he eventually left.
The two main guys were Akira Nihsitani (overall game design) and Akira Yasuda (character design/art direction.) The former left Capcom in the mid 90s to form a new company where he collaborated with Capcom on the 3D Street Fighter EX series. the latter stayed with Capcom until the early/mid 2000s, and was involved with the art direction of most of their 90s arcade titles.
Inafune pushed for it to happen like all of Capcom’s outsourcing back then, but in typical Inafune fashion he had fuck all involvement after that.
Inafune is rumored to have blocked DMC4:SE, and pushed for new western version of DmC. Inafune is the one who hired ninja theory to make the new game. So DmC is entirely Inafune's baby even though he didn't work on it.
Unless you're a fan of ZX, Legends, or arguably X.
Hell, a case can be made that Star Force only really started hitting its stride when SF3 came out.
Mighty No.9 was fun and I enjoyed it despite the glaring flaws and Ray was cool.
I didn't pay for it though. A friend gave me their copy for free.
>Legends
Casual reminder that Capcom has no intention of ever concluding this story so Mega Man will never get a new game that isn't another MM2 rehash or garbage like Mega Man 11 because Legends 2 is the latest game in the timeline.
Phoenix Wright's original VA? Whoa.
What are you fucking smoking? MM11 was great. Did you even play the game?
Shit taste.
11 sucked
The last thing Inafune worked on was a mobile game that flopped and shut down, and radio silence since.
Yas Forums doesn't have upvotes so you can't downvote me, Redditor. Stay mad.
Kinda impressive on how him ruined almost everything he had touch .
>Almost destroy Capcom
>Make 3.8 million bucks down to drain
>spent 5 million on ultra overhype mediocre "Megaman" game
>rob chink money on dead project
>blow up another chunk of money on mobile game
Megaman Zero is also literally a clone of Mechanical Violator Hakaider's plot which they admitted to since the director or writer watched Hakaider and thought the idea of the side character having to fight a villainous version of the hero was cool and shocking. Copy X was introduced at the last minute after Capcom vetoed evil X.
For reference, Hakaider is a villain from Android Kikaider and his movie is a mostly unrelated spin-off about him being sealed away and being woken up by a resistance leader in the post apocalypse to help them fight against the oppressive robotic leader of the last settlement on earth, who is revealed in the final battle to resemble the hero of the original series.
Listen. CAPCOM decided to make more Megaman. They didn't make 11 "because fans came crawling back." That's the kind of tale haters come up with to shine a bad light on people who like "thing they don't."
Second, Megaman games are short single-player romps about discovering boss weaknesses and you get the most value out of the first playthrough. This isn't some fighting game where you can play forever and refine your tactics ad infinitum. You play these kinds of games for a handful of hours each playthrough and you move on. They're like junkfood.
>obsess
>Mighty number 9
>Shen Mue 3
>Bloodstained
Are Japs con artists?
>They didn't make 11 "because fans came crawling back."
Yeah, they made 11 because "Oh shit, look at Inafune's kickstarter. People actually want more Mega Man!". I can guarantee that MM11 wouldn't exist if MN9 didn't put numbers on the board.