Remember when Keiji Inafune raised 5 million dollars for a mega man successor series?
Remember when Keiji Inafune raised 5 million dollars for a mega man successor series?
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comcept.co.jp
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It's better than nothing
And then never delivered the promised 3DS and vita versions
And then started a kickstarter for another game in the middle of mighty no 9 getting delayed
>It's better than nothing
Ben Judd now is a rapist or something.
What went wrong?
>And then started a kickstarter for another game in the middle of mighty no 9 getting delayed
Comcept were just conceptualizers, not game devs. Thus they were done with MN9 and thus wanted a new game to conceptualize.
On hindsight, it was somewhat silly we all thought the series was dead just because they put the franchise on break, after a time said franchise had like 5 spin-offs going on at once with yearly releases to a point that before people started complaining that Capcom forgot about the franchise, people were actually complaining it was being milked to death.
- tight budget
- over promised kickstarter goals
- Unreal engine was chosen and the devs did not know how to use it
- Inti-creates put their d-team on it since it seemed like a quick job
If you look at sales, only the early MM, MMX, and Battle Network games, really sold well. The series was coasting on the inertia from those sales for like 10 years. Battle Network was the only big seller in the 2000's.
If only we could get a new BN