What went wrong?
What went wrong?
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Nothing. It's the greatest console ever created, and has the most expensive games of any console ever because it's so good. Every single game ever posted here is inferior to a sega saturn game of the same genre. Mods, you can lock and sticky this thread.
Too expensive and a really small number of launch titles.
Also never got a good Sonic game.
The genesis/mega drive was never good and only falsely inflated in the american market due to superior marketining. Compare japanese markets where the mega drive was a huge flop.
Almost all worthwhile exclusives were on SNES and multiplats usually looked the same and sounded way better on SNES.
By Saturn people realized that Sega had no future and Nintendo did.
Now that I'm done fishing for (you)s the actual reason is that it was $400 at launch while the N64 was $200 and the PS1 was $300. I think people also had very little faith in the console due to the large number of Sega projects that failed to really go anywhere, namely the CD, the 32x, and the Neptune. N64 had better games to show at launch than Saturn had even after it had already been out two years.
The Saturn's forced surprise early launch, due to high tensions between the Japanese and American branches of Sega, pissed off several major retailers, who refused to carry the system after not receiving any launch units. The 32X being released just six months earlier didn't help either.
Real answer, disregard the zoomers who will undoubtedly shit up the thread with their YouTube revisionism:
Arcade games were dead in the west. SoJ was incredibly out of touch when it came to the gaming landscape outside Japan, where arcades were still massive, hence why they poured so many resources into direct Model 2 Saturn ports like Daytona USA, Virtua Cop, Virtual On, Sega Rally Championships, and more.
It's also why games made from the ground up for Saturn where usually pretty very arcade like, with games like NiGHTS into Dreams and Panzer Dragoon. Games you can't really sink your teeth into, however good they are in short bursts. By the time Sega saw games like Final Fantasy 7 exploding in the west and they scrambled to put out Panzer Dragoon Saga, it was too late.
All this was compounded by the fact that the Saturn really was significantly weaker than the competition, as confirmed by multiple devs both from back then and now. So third parties weren't willing to invest the time and effort needed to yield decent performance from a console sinking like a stone before the Playstation and later the N64.
Nothing, it didn’t do well in the west because Sega of America was obsessed with shilling their 32X
It used the same parts a the Saturn taking away resources from the Saturn and when journalists gave bad reviews to the 32X Sega flew them all to a nightclub in San Francisco to prove how good it is with booze and a DJ.
Sega of America is just one huge fuck up they refused to release the biggest games on Saturn in the west because they literally didn’t like Japan, they openly said to Sega they should open studios in America to make American games. They were just pissed off about Pearl Harbour
>Too expensive.
Not really, the PS1 was 299 but with just one controller, no memory card and no game inside the box. The Saturn came with 2 controllers and a game since lauch.
Once Sega realised Sony's trick they tried to do the same thing but the damage was already done.
>32X releasing around the same time
>more expensive than PS1 and N64
>E3 1995
>No answer to Crash Bandicoot and Mario 64
>3D not as good as PS1 despite having the best 2D
>3D was an afterthought/gimmick until both Nintendo and Sony doubled down on it
>Sega of Japan crippling Sega of America out to spite due to the American branch clearly doing better business during the Genesis days
To Sega of America's credit, they scrambled hard to get a Sonic game out on the Saturn as soon as possible. Even if that ended up being Sonic R, it was more than what Japan was willing to do.
/thread
Saturn was outselling the PS1 for a little while in the beginning but excluding Nintendo and Sony consoles the Saturn is the second best selling console behind the PC Engine. It outsold the N64, the GameCube, the Dreamcast. Even the PS4 only sold 3 million more units than the Saturn which sold 5.7 million units in just 4 years
It outsold the N64, Saturn sold 5.7 million units N64 sold 5.5 million. The GameCube only sold 4 million
Sega of America thought it would be a good idea to launch it during the e3 reveal. This caused investors and store owners not to put them up since they didn't know this. A reason why release dates are a thing
What didn't go wrong?
Surprise US launch
Idiots in charge
Price
Most of its library locked to japan
Advertised as a 3d platform despite being made almost exclusively to be a monster 2d machine (which is why the western library is so shit)
People tired of crappy arcade difficult games
Fun fact: the saturn actually outsold the n64 in japan.
>hey remember when we announced the Saturn? Well we actually are able to release them earlier than schedules
>BOOOO WTF WHY DONT YOU DELAY IT WE WONT SELL IT
I don’t even get this logic
Not really, half the ads are for 2D games
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Why didn't Sega made a 2.5D Sonic game back then? It's way easier to create and for the Saturn to handle than a fully 3D game.
Sonic sucks ass and only autistic Europeans cared about him
That's what Xtreme was, but it was being developed in the west and Japan busted their balls too hard because they took the engine being used for NiGHTS. They gave the team a near-impossible deadline as punishment and the lead dev nearly died from exhaustion.
The idea of 2.5D(And 2D in general) seemed fruitless at the time unless there was some gimmick to offer. That's where the development of Sonic Xtreme came in.
Sega of America was just full of a bunch of old boomers who hated Japan because “MUH PEARL HARBOUR” (which was an inside job anyway)
>saturn day
>weaker hardware than the ps1 when it came to 3d when it started to be the rage
>more expensive
>failures of the previous gen's 32x and sega cd affected sega's finances
>pissing off third parties
>sega of japan and america constantly fighting
>ceo at the time had a policy of if he didn't hear of a japanese game brand he didn't want it released in the west
Think i covered it
Well I may as well ask here since it's kinda saturn related. How are the new retro-bit saturn controllers?
>That's what Xtreme was
The only thing 2D about Xtreme was Sonic and the rings' sprites, everything else was 3D.
Nothing. The Sega Saturn was a success in Japan and that's all that matters. Japs have historically preferred the best console of the generation; they aren't brand loyal like consumerist Americans and their tribal mentality.
Yup, this. Japan is the only market that matters to games. Dumbo westerners just see cool ads and run to buy the game that’s why the shittiest games are always the best selling in the west
Sega of Japan being hellbent on sabotaging Sega of America
There were other issues (most notable one being that they designed a 2D powerhouse just in time for 3D to be the future and make the average consumer think 2D games were outdated trash) but SoJ's spiteful hatred led to so many bad decisions that it didn't just kill the Saturn but Sega themselves.
I'm pretty sure the Saturn was stronger than the Playstation in both 3D and 2D but it's was just WAY too much harder to develop games for it compared to the PS1, and that caused the PS1 ports to look better.
Other way around western idiot
commercially? bad marketing, no 3D Sonic game (or any other killer app for westerners) and bad support outside Japan, but if you speak japanese the library is superior to the N64
t. dude who buys anything Kalinske says
>I'm pretty sure the Saturn was stronger than the Playstation in both 3D and 2D
2d yes, 3d no. Saturn had their polygons in squares instead of tris and had a lower polygon count than the playstation. Compare any saturn version of a 3d game to a playstation and the models are always more blocky
You killed it as a final boss
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Very good launch, with a solid lineup, much better than the PS1's imo. But then in-fighting at Sega, lack of proper support to devs to help them make games, and lack of hits after a year or so, while Sony had MGS, Soul Edge, FFVII, and the like.
Blame Sega of America for wasting time and resources shilling their stupid 32X at night clubs
saturn was shit with 3D. we had die hard and you had die low fps.
>oh wow a huge flagship title that’s getting very high ratings is sold out? Should we manufacture more copies? Nah let’s put ads in magazines making fun of people who couldn’t get a copy
Sega of America has to be the most retarded company ever
Crippling mismanagement. If SoA stuck to the October launch and didn't implement the retarded "5-stars" policy things wouldn't have been nearly as bad.
basically Japan sabotaged Xtreme so Sonic Team could make Adventure.
>"Saturn was hard to develop games for and that made the ports' graphics look worse than the PS1's".
>"No dude the Saturn was inferior in 3D look the ports!"
user...
tomb raider was saturn exclusive first and was still lower poly
The Saturn was literally completely dead in 1998, retard. There was 0 interest in PDS by the mainstream.
Microsoft successfully lobbied the US government to prevent Segata Sanshiro from being allowed in the US, and then fired a missile at Sega headquarters to remove him from the table allowing them to infiltrate Sega and remove key employees.
I never owned a Saturn, i was just stating facts.
The Sega Saturn had no must have game for the North American audience. The PS1 had Final Fantasy, Crash and Metal Gear Solid, The N64 had Banjo, Mario 64 and Legend of Zelda. The Saturn had some tech demo called Nights into Dreams.
>own a saturn
>only own Shining Force 3
Recommend me some saturn games
This idiot actually controlled Sega of America back then, and guess which company he worked for after
That’s because Sega of America refused to release any Japanese games in the west they wanted only American games.
Sakura Wars, Virtua Fighter, Virtua Cop, Daytona USA, Panzer Dragoon, NiGHTS, House of the Dead, Burning Rangers, Clockwork Knight
What the fuck do you mean NiGHTS is a tech demo? Do you even know what that means?
>quadrilaterals
>pants on head retarded architecture
>399 dollars
>Sony had a press conference where they said literally one thing: 299 dollars
>Sega had already burned plenty of goodwill in America with the 32X/Sega CD shittery
>Sega of Japan was incompetent and sabotaged their American branch constantly
The PS1 version was released literally 1 month after the Saturn version.
100% false, Sega of Japan was the only competent one. America kept fucking up
SoA fucked up a lot but they were far better at marketing in the Genesis era than SoJ and SoJ got really fucking butthurt about that and did whatever they could to fuck with SoA
you really think Bernie Stolar was put in charge because he was the best fit?
Mega Drive only did well because of Sonic, autistic westerners are obsessed with him for some reason. Before that it wasn’t doing that well in the west except Europe where the Mark III was more popular than the Famicom so more people went with Sega again
Sega managed to alienate a bunch of third party developers by making their hardware difficult to program for and having higher fees than Sony.
>muh Sega of Japan sabotaging Sega of America in the 90s
Sega of America would be nothing without Sega of Japan providing them a developer-friendly hardware in 1989 (Mega Drive / Genesis) and lots of good first-party games. while Sega of Japan was responsible for Castle of Illusion and Quackshot, Sega of America commissioned Fantasia and Ariel the Little Mermaid
while Sega of Japan made deals with companies like Falcom and GameArts to get stuff like Lunar, Popful Mail and even converted Final Fight themselves, Sega of America was wasting millions with FMVs because it was popular at first (novelty) without realizing the damage of making non-games the selling point of your videogame add-on in the long run
What’s some good games to get for Saturn? Astal and legend of oasis any good?
Certainly not the controller. This was the last good D=Pad design EVER, and i'm glad to use new versions as a fightpad to this day.
it's such a shame that sega died
give me one good reason to develop for saturn over playstation back in 1994
Astal is good, only bad thing about it is that you can't save.
Never played LOO.
Yup, Sega of America ruined the entire company and then the mouth breathing retards cry about Japan
The PS1 is fucking ugly and has one of the worst D-pads of all time.
>t.Sonyfag.
You can play it fully in English.
Does Saturn emulation actually work now?
Legend of Oasis was fun, especially if you enjoyed the Genesis game. It also has the zombie shoemaker, he wants your sole, not your soul.
like any emulation, it depends on the game and platform.