What was it about games in the 90s and early 2000s that made them feel infinitely more soulful than games now?

What was it about games in the 90s and early 2000s that made them feel infinitely more soulful than games now?

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It was your childhood and you never grew out of it. If you stopped being a child you would notice games are as good or even better than before.

This isn't a thread for bluepilled people.

Graphics incited imagination

>NNNNOOO HOW DO YOU DARE DISAGREE WITH ME
get a life, nerd.

Nostalgia and developers being more limited by hardware, during a time where generational jumps made way for big improvements in tech and what could be achieved. This jump in what could be done led to innovation that can't be replicated now.

The assertion that games are "as good or even better than before" is laughable. Anyone with eyes and ears can see just how far we've fallen.
Take The Last of Us, for example, which was ranked best game of the 2010s by Metacritic. It's like a fucking smartphone video. There's so much goddamn motion blur, and no music. Why the fuck is there no music? Did people forget how important music is in making art?

6th gen had best balance of graphical capabilities vs limitations

I think the amount of games being made is a factor there are to many games now I can't become immersed in their world's like I used to I miss being forced to play games over and over again due to small selection it made me appreciate it them more

A few things. For one, the industry has grown and so demands have become more specific, needing to follow a specific business pattern and thus more filters in the creative process, rougher time demands etc, cater more to casuals etc. Secondly I believe technological limitations for developers were a good thing since they had to come up with creative solutions to make their games interesting, fun, and engaging. There's are reason you see more soul in the more successful indie games with a small amount of people involved.