Why did anime look so different back then?
Why did anime look so different back then?
Why do people pretend not to understand styles change over 10 when it comes to anime?
Why did anything? Let's talk about Kei.
No shitty corner cutting 3dpd and glorious CELimation.
Everything changes
Why does anime look so different today?
because it had soul
>No shitty corner cutting 3dpd
You sure 'bout that?
>Why did anime look so different back then?
It doesn't, really. Relatively speaking, anime's one of the few mediums that's changed the least, visually.
Nearly every anime from the late 70s onwards uses the same/similar manga artstyle, just altered by the trends of an era or an artists' personal touches.
You can look at anime art from the 1980s and anime art from the 2010s and still see the resemblance since they're both different variations on the same artstyle and design philosophy.
You can't really say the same with say, video games, or Western cartoons
I made pic related as a shitpost months ago but the resemblance is genuinely still there.
gabriel dropout was a GOOD anime though
it's like comparing to steins;gate
most of anime in the 00s and 10s aren't like that, while the quality in the 80s and 90s was overall higher on average
>while the quality in the 80s and 90s was overall higher on average
Other way around
The peak quality of the 80s and 90s was higher than the 00s and 10s, but the average quality of the 80s and 90s was lower than the average quality of the 00s and 10s.
No shitty corner cutting 3d
Here's your 80s anime OVA, bro.
>while the quality in the 80s and 90s was overall higher on average
maybe if you only watch the classics, all the shitty stuff from the 80s and 90s has been long forgotten
No computers
Had realistic drawing for references
very little incestuous anime otaku influence
Trends
No K On moe shit.
>very little incestuous anime otaku influence
It was far far far far worse in the 80s than it is right now.
>No computers
False. Both CGI and digital have been in anime since the 80s.
>Had realistic drawing for references
Realistic drawings didn't disappear.
>very little incestuous anime otaku influence
This is true for the 1960s and 1970s, but the 1980s marked the beginning of people who grew up on anime (otaku) getting into the actual production of anime. The 80s is where a lot of the genres and tropes and archetypes that still persist in current anime were established.
>far far far worse in the 80s
That's stretching it. I'd say it was worse in the 90s.
This is kinda neat
I disagree.
This, however, is kinda neat.
Cels instead of digital.
War never changes
Standard style changes, I guarantee you that our children, and children's children will make the exact same posts about our times
Only if the artstyle during that future time period is shit.
It had SOUL.
>False. Both CGI and digital have been in anime since the 80s.
Why are you purposefully misleading people? It was practically non-existent. Literally in miniscule amounts in select few rare shit.
> The 80s is where a lot of the genres and tropes and archetypes that still persist in current anime were established.
That's where it got good.
Many of the artstyles "back then", whenever that was, were far worse than anything you can find today, yet we have constant "old better" threads.
Did they make a big cardboard cutout of the art and film its reflection in the water?
>let me post exceptions among exceptions
This shit was never a problem back then.
>Why are you purposefully misleading people? It was practically non-existent.
False. It was just very uncommon, not "non-existent" or rare.
Digital in the 80s and a early half of the 90s was mostly just a means to cover up mistakes on botched cels rather than redoing cels, rather than replacing cels or being an alternate to cels.
CGI was something that was almost entirely an OVA and movie thing, back then it wasn't really a shortcut and more of a novelty. Not a lot of OVAs and movies used them, but a bunch still did. There's some TV anime that use briefly used CGI too.
It's also worth noting that a lot of mecha towards the latter half of the 80s and throughout the 90s is actually traced over CGI models to make sure that the robots stay on-model and don't bend unnaturally. Patlabor is notable for this.
>False. It was just very uncommon, not "non-existent" or rare.
Are you illiterate? I said practically none existent.
>It's also worth noting that a lot of mecha towards the latter half of the 80s and throughout the 90s is actually traced over CGI models to make sure that the robots stay on-model and don't bend unnaturally. Patlabor is notable for this.
Forgot to add, not just mecha too, but also a lot of anime that used very mechanical things that shouldn't bend (starships, vehicles, etc).
>CGI was something that was almost entirely an OVA and movie thing, back then it wasn't really a shortcut and more of a novelty. Not a lot of OVAs and movies used them, but a bunch still did. There's some TV anime that use briefly used CGI too.
Yes but that shit represented practically 0 percent of jap animation.
>Patlabor is notable for this
Source please.
You'd be surprised how common CGI used to be, especially moreso in the 90s over the 80s, though it did exist in the 80s.
>Digital in the 80s and a early half of the 90s was mostly just a means to cover up mistakes on botched cels rather than redoing cels, rather than replacing cels or being an alternate to cels.
You're reaching. When people complain about cgshit they don't usually mean digital painting, that can even be better in some circumstances and has it's own uses. It's the 3dcg, filters, lens flare etc.. People usually say the don't like "digital painting" when they mean that literally.