Using time loops is a really cheap way to convey suffering

Using time loops is a really cheap way to reuse situations and make minor changes that could lead to the same or a different out come that breaks you out of the loop. What's your point? If you mean cheap in a negative way then that's only the case when the time looping makes zero sense in context. The problem with autists trying to write their reviews or share their thoughts is that they don't seem to understand the meaning of the words that they're using, as if it's all meant to be bait. I'm going to fuck you in the ass, so lube up.

Suffering

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It's comfy.

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You idiot baka!

>I'd just give up and most people would too.
At most you'd take a break for a "short" while until you try again, because what the fuck else is there to do? The goal's there, you just gotta throw yourself at it long enough, breaks included.

To add to this, like most conflicts a failstate is needed. "Being bored enough to stop trying" doesn't work in a time loop conflict because the failstate "ran out of time", inherent to almost all other conflicts, is explicitly absent in this particular type. Even something as simple as "the boredom overwhelms the protagonist to the point that the story breaks out of the loop without them and stops focusing on them entirely" is good enough.

Nah, famalam. You soon realise you don't age in a timeloop, so you would stop acting mortal. The only reason you don't take risks, is because you die, but if the timeloop is outside of your control, you just fucking live again at the start of the loop (unless you loose the memory of the loops you died in, but no two timeloop in fiction has the same rules). What I'm saying is your objective becomes to get out of the timeloop, but the monotonity no longer matters, since your brain no longer works as a mortal brain.

>UHHH NO???
>I COULD TOTALLY DO IT LIKE MY BRAIN WOULD JUST ADJUST BRO TRUST ME

>what the fuck else is there to do?
With every failure, the dread that there is no way to make it turn out the way you want it to sets in and eventually you'll become certain that there is no possible way.
Then you give up. Accept that you've lost and live out the rest of your life.

It's just a scenario. Whether it's cheap or not is all up to the writer's ability.

This. Suffering should ideally involve the character losing something meaningful to them. Time loops skip that to jump right into the suffering.