Sonic works really well when nobody talks
Sonic works really well when nobody talks
Other urls found in this thread:
Yeah we know
Tails is the best
Sonic works really well when it doesn`t try to be "edgy" or have an "attitude"
So OP is right. He shouldn't talk
He could work well talking too if they didn't give him his obnoxious "WHOAAAAAA 2COOL4SKOOL DUUUUUDES" attitude they gave him in the 90's. Mania Adventures Sonic is much more like the Classic Sonic from the games. Cheeky lad with a heart of gold. Not this ego maniac or Goku wanna be that some versions of him are.
He's mostly right given the people behind the series right now, but it isn't impossible to make it work.
You could probably make it work really easy if the suits in charge would just take their heads out of their asses. It's a pretty simple formula.
Sonic was always a Goku wannabe. For fuck’s sake he turns into a super sayian in the second game.
That aside they don't really have much in common. Sonic is generally more laid back with a bohemian outlook. Goku is a blithering retard who only wants to fight because his entire childhood development got tossed out a window.
Fuck this pretentious shit. Sonic has been a talker since Sonic CD where he speaks if you stay still long enough. This shitty attempt to make Sonic "cute" by making him a mute by Sega is a mountain of shit. Sonic's deal is how badass he was and talking is part of it. Sure the classic games didn't do this much, but the Sonic cartoons and comics? Audiences were used to the idea of Sonic talking.
Classic Sonic nonsensically not speaking reeks of some mentally defective character bullshit. With a dose of Sega being retards. Can't say I like the idea of Sonic's Classic Era friends also not speaking.
>Sonic has been a talker since Sonic CD where he speaks if you stay still long enough
Yeah that one line of poorly compressed audio. Real chatter box. The orator of a generation.
>He could work well talking too if they didn't give him his obnoxious "WHOAAAAAA 2COOL4SKOOL DUUUUUDES" attitude they gave him in the 90's. Mania Adventures Sonic is much more like the Classic Sonic from the games. Cheeky lad with a heart of gold. Not this ego maniac or Goku wanna be that some versions of him are.
Revisionist history. Sonic always had attitude. If you bored him he would get pissed at you for being a lame faggot IN THE GAME.
Sonic is way better than Goku. Goku is a faggot clueless naive witless moron. Sonic is the smartest person in his universe. Robotnik is an autist who can build shit, but Sonic outsmarts him.
Sonic is Bugs Bunny, don't you retards get that? He's Bugs fucking Bunny, not Mickey Mouse.
Being somewhat impatient the player is just standing around is hardly the same thing has having an attitude. It's a regular problem for speedsters in fact.
Sonic took a lot of stuff the designers thought were cool and mismashed them together:
>Sonic's basic design idea was taken from Mickey Mouse
>Death Egg is just the Death Star with Eggman/Robotnik's face
>seven chaos emeralds = seven dragon balls
>Super forms
>red, white, blue color scheme = American flag
>Michael Jackson's shoes from Bad inspired Sonic's shoes
etc.
Man what they did to him was criminal.
what are those two? the guys from the sonic arcade game? why try to resurrect them, what's wrong with just having knuckles?
they're like a good trio at that point. Blue, Yellow and Red. it was strong and simple, complementary.
the problem with sonic, isn't him talking or not...it's ancillary character bloat that dilute the core idea of "eggman is bad, sonic has to stop him."
>the day Sonic caught scent of a demon
There's nothing wrong with Sonic talking. The problem is that the second they introduced a little more plot into the games, it turned into overly complicated and melodramatic anime bullshit.
Heroes may have been a mediocre game with a bad localization job, but the amount of plot it had was fucking perfect. Just enough to justify the gameplay but not enough to make you hate the characters.
Classic Sonic being mute is, like everything with modern Sonic games, a heavy-handed course correction that doesn't understand the original problem.
Nah, Sonic becoming yet another silent protagonist makes him less of a character and more of a soulless corporate mascot. What's weird about the Mania shorts is that Sonic was never intended to be a silent protagonist, even in the classic era. He has dialogue in a JP ad for Sonic 1, the Sonic 1 and Sonic 2 JP manuals and in the SegaSonic the Hedgehog arcade game.
Not even getting into the arguably more popular Sega of America version of Sonic that had two cartoons in the early nineties that ran at the same time.
Everyone thought Jaleel White Sonic was awesome back then.
Yeah, exactly. I'm pretty sure no one in Japan or America had the impression that Sonic was meant to be silent, so having him silent in Generations and Mania is strange.
How about making Sonic's personality a mix of Classic and Movie with the ideals of Modern
>That aside they don't really have much in common.
>Has an edgy doppleganger who barely smiles (Vegeta and Shadow)
>Has a character who comes from the future to stop greater evils in the past (Silver and Trunks)
>Both of their chicks are dangerous when angry (Chi-Chi and Amy)
>Has a friendly rival with great sense of responsibility (Krillin and Knuckles)
>They fight godlike/dangerous beings on a daily basis to save their universe/planet from the end (Gods of Destruction, Jiren, Buu, Broly, Cell, Solaris, Dark Gaia, Time Eater, Infinite, Chaos, Deadly Six, I can go on)
>tfw the best (and only good if we're being honest) voice actor for Sonic is from 25 years ago
I prefer when Sonic has a healthy mix of cute and cool. The overly radical thing lost its charm awhile back. I kinda like dated styles of characterization like that but he needs to have some variety. He sticks out pretty hard when they go full on it which they still do.
I'm glad these shorts exist. They're nice and visual-based expression wise. I'm always up for something that conveys a story without dialogue.
and his sister isn't much to look at
>modern
Is modern starting with the 1990s?
You're right, but if I'm honest the actual classic sonic is kind of faggy and annoying. I don't know what it is about Tyson Hesse's work but he manages to make both classic and modern sonic not seem faggy. I do prefer his classic sonic over his modern sonic though.
Nah fuck off. this current version of classic sonic is >>>> old classic sonic. Stop living in the last old man.
I agree with this guy. It should only be sonic and eggman with tails, knuckles and Amy sprinkled in occasionally when needed, and maybe adding one off characters like rouge, shadow, the chaotix and whoever, when you want to mix things up a bit from game to game.
This 5 shorts by Tyson Hesse have more personality than anything that's come from the classic era. You don't need to talk to have character.
I'd compare knuckles to piccolo personality wise
When it comes to all things, the core fanbase dictates the good and the bad.
If you weren't playing Sonic in the early 90's, shut the fuck up. You have no emotional investment and thus you are not the ones who will spend any money on merch. Best Sonic is decided by 90s kids, and early 90s kids specifically.
I played sonic back in the day and I think the mania shorts are better than all,the edgy shit that came in the nineties. So....suck my dick.
Shut up Boco.
His design is derivative of silent era cartooning, so yeah.
I played the Genesis games when I was a small child back in the 90s.
OP is correct.
Look, I love the Sonic Mania shorts, and pretty much everything Tyson Heese has done for the franchise. It's just not my preferred depiction of Sonic. The decision to make classic Sonic mute from Generations onward wasn't Heese's descision. It seems like it was a safe corporate decision to make him bland and inoffensive, because Sega knows some people don't like Sonic's 90's attitude and it would have otherwise been hard for them to find a voice that fans would agree on. Even though the Mania shorts are great, there are pretty big limitations to their simple style of storytelling that are 100% unnecessary because there's nothing wrong with Sonic having a voice. A long-form story in Mania's style would probably start to get tedious, but there was nothing wrong with the Sonic OVA, or Heese's Sonic Mega Drive comics, which both have dialogue.
>more of a soulless corporate mascot
Sonic has always been a soulless corporate mascot. That's kind of his deal.
Either way, he works better when he talks less. There's nothing wrong with him saying something occasionally, but his personality works better on a character who emotes through doing.
>Revisionist history. Sonic always had attitude. If you bored him he would get pissed at you for being a lame faggot IN THE GAME.
That's how I see it. I'm surprised anyone thinks otherwise.
so does most of the fandom.
the only instance of sonic characters being voice acted I enjoyed is the ova movie youtube.com
Yuji Uewaka's redesign in SA1 was a mistake, and so was giving him a voice. The timeless charm of the classic era was sacrificed for the sake of attitude. To be far, SA1 did have some of the classic games's charm, but then SA2 came out and removed all traces of it, eventually leading to the soulless game that was 06.
I still say that SA1 had a great story. Akinori Nishimaya did an excellent job at creating a story that had some lore and character development, yet it was still simple and lighthearted... and then Shiro Maekawa appeared and went for an autistic, retarded, anime wannabe approach with SA2.
>makes him less of a character and more of a soulless corporate mascot
You mean what he already was since his conception? Sonic was designed from the beginning to be competitive corporate mascot banking on "cool" fads and to sell Sega platforms on contrary hardware and gaming formats. If it weren't for Sega of America's secondary designers, he would've been much worse and not have lasted as long.
>SA1
>not an autistic, retarded, anime wannabe approach
It's always funny to see how you adventurefags try to act like SA1's presentation wasn't laughable to anyone who wasn't an 8-year old high on children's anime.
It was still a lighthearted story. Sonic looking for the emeralds, Tails gaining confidence, Amy helping that bird, etc. SA2 was when the series started to get into autistic shit like a girl being shot by the military, her grandpa going insane in prison or attempted genocide, etc. I do really like SA2's gameplay, but the story is all kinds of retarded.
Bait. He was perfect in Sonic Ova.
N-no, that stuff was good though! And so was the game where the edgy black cartoon hedgehog stops demonic aliens while dealing with deep existential questions after his adoptive family got executed by the government! And the game where Sonic dies over the course of his romance with a Final Fantasy character!
>Sonic only works when he is an exact copy of Mario.
End yourselves, please.
Maniafags are horribly cancerous. They pretend they know the ideal Sonic despite being completely ignorant to Sonic's roots.
The developers designed him as a character that could literally kill Mario
They can talk, just don't let them talk about the horrors of war or whatever other bullshit Forces was full of.
Works even better when he's voiced by Jaleel White.
>SA1
>not an autistic, retarded, anime wannabe approach
You're talking about SA2. SA1's narrative and tone really isn't any different from S3K's.
It's definitely badly written, but still.
>Sonic and friends are mute because they're animals
>Eggman and a few of his bots are the only ones able to talk
I think the OVA's approach to Sonic's character as a "cute jerk" has aged tremendously better compared to any of Sonic Team's attempts from 2000 onward. The whole "I just do what I want" aspect of his personality was executed much better there than it ever has been in the games, since what he wants to do isn't just generic 'hero' shit like "I want to protect my friends" or "I want to stop Eggman".
When Eggman asks for Sonic's help Sonic essentially just tells him to fuck off and fix his own mess. When Tails advises Sonic that they need to make a plan regarding how to take care of Metal Sonic, Sonic ultimately just runs off on his own to fight MS even if it was incredibly stupid to do so. He feels more like an actual character with flaws instead of a generic protagonist who's almost always in the right, all while still maintaining the signature "attitude" the character is known for.
>Sonic works well when he's Mario
If you can't beat em...
This.
I unironically really liked sonic x
>Throwaway promotional art without context as "evidence" of what all of classic Sonic is, read: the selective, contrived idea the person wants classic Sonic to be.
"Classic" Sonic always had attitude, his bios always insisted it because that was part of the marketing effort.
His various antics as early as the Japanese commercials and Sonic CD animations were meant to illustrate he's a wild, show off.
As has been said here and before in the many, many times this sort of thread floats to the surface, Sonic was never intended to be Mickey Mouse or a silent "fun little cartoon animal".
Sonic didn't speak much because of limitations, not artistic choice.
In fact counter the labeling Sonic Team and some fans have tried to apply this bleached version of him is more what they want "modern" Sonic to be than his actual Classic depiction.
To be clear this isn't to say he hasn't become horribly flanderized from his beginnings, just clarifying that he was never intended to be an inoffensive soft plushie product. SEGA and Sonic Team at the time precisely wanted him to stand apart from most animal mascots by making an against the grain impression.