Anyone else remember this show?
Chaotic
I do remember it.
shit weebshit
I still have my cards.
I remember owning the cards too but I can't actually remember how you play it.
I owned lots of cards, but didn’t really try too hard to learn the rules. I played a pidgined version with my brother and it never went anywhere from there.
bump
Mipedians best tribe
God did Beastmasters and Meridians just kill the meta. How hard is it not to power creep?
The standard deck consists of 6 Creatures, 6 Battlegear, 20 Attacks, 10 Locations, and 6 Mugics, with no more than 2 of a particular card.
Creatures should be laid out in fan, with a row of 1, then 2, then 3, with the largest row facing your opponent's cards. A creature can have different elements and disciplines to it in order to activate abilities. Disciplines are displayed on the left of the card, and have a score associated with them. Elements are on the right, and they're a matter of whether you have them or not. In the bottom right corner they have energy, AKA their HP, and in the bottom left is their Mugician count, which is a resource to be spent. Also on the frame beneath their portrait, their Tribe and Class is listed.
On your turn you can move one of your Creatures into an adjacent point on the board, essentially any position a Creature was in when the game began. If you move your Creature on top of an opponent's Creature, a Battle begins.
Battlegear is equipped to your creatures to give them extra abilities. A Creature can only have one Battlegear at a time, and all Creatures should be equipped at the beginning of the match. Unless stated otherwise, Battlegear begins facedown, being flipped faceup when it's wielder comes into a battle, and it's abilities are not active until it's revealed.
Attacks should be kept aside and shuffled into a separate stack. In the top left corner you can see the card's Build Points, and the total number Build Points should be equal to the number of Attacks in the deck. At the beginning of your turn you should draw Attacks until you have 3 in your hand. You can only play Attacks in Battles, and only one per turn. Each attack has a Base Damage, displayed on the left, just beneath the portrait, which tells how much damage it deals regardless of other factors. Immediately to the right, it displays the damage dealt if the creature using it has a particular element. Attacks also have other abilities and triggers.
cont;
These most commonly take the Creatures' Disciplines into account, but there can be other means. A Stat Check means the user's Discipline must be at or above the stated amount. A Stat Challenge means the target's Discipline must be below the stated amount. A Stat Challenge means the user's Discipline must be higher than the target's by the stated amount. Once you've used an Attack you should put in separate stack for discarded Attacks, to be reshuffled once you run out of cards in your main stack.
Locations should also be shuffled into a separate stack and kept facedown. When you begin to move your Creature, you should reveal the Location at the top of your deck, and apply it's effects, and move it to the bottom of the stack when you finish moving. Each Location has what's called an Initiative, and that decides which player gets to make their attack first when a Battle starts. The Initiative is usually a stat, with the first strike going to whichever Creature has the highest of that stat, but it can also be other things like an Element or what Tribe the Creature is from. Also some Locations have the Mirage ability. I don't exactly remember what it does, but I think you move the Location over to the spot where the Battle begins, and from then on in any Battle that happens in that same spot, the Mirage Location overrides the active one.
Mugic should be kept in your hands. They're essentially spells you can cast by sacrificing Mugicians equal to the number on the card. They come in different varieties, Generic Mugic can be used by any Creature with the Mugicians to play it, and Tribal Mugic can only be cast with Mugicians from Creatures of the same Tribe
Mugic can be played with Mugicians from multiple different Creatures. This opposed to abilities specific to a Creature, which can only be paid with Mugicians from the Creature in question.
It never not sucked.
I liked it when it had the shitty Flash animation aesthetic.
I can't seem to remember what faction the lead female mained, I remember the MC used the generic good guys, the best friend was a fan of the demonic looking tribe, the fat one used the lizards, but the girl's choice eludes me.
It's been forever since I watched it but I feel like it did the "Episodic at first, ongoing plot later" thing before it was cool in western cartoons. Because I remember the first season being kind of episodic with later episodes introducing ongoing plots like the Meridians.
She liked the bug ones.
i only remember the loser chick and how one of the MCs almost lost to her.
I love chaotic, and have a ton of the cards. A reboot is coming, supposedly sometime this year
Also because I forgot to specify, Creatures do take turns hitting each other with Attacks during Battle, and the "turns" spent doing so should be considered from the "turns" spent moving your Creature. Battles continue until one Creature is reduced to 0 Energy, at which point the losing Creature and their Battlegear should be discarded. The winner of the Battle should have their Energy restored to max, and any disciplines, elements, or abilities they may have lost or gained during the course of the Battle should be returned to normal, unless stated otherwise.
Here's a few Keywords that you probably won't understand.
>Unique: You can only have 1 of this card instead of the usual 2
>Loyal: Normally applies to Creatures, you can only use this card in deck where all other Creatures are of the same Tribe
>Legendary: You can only have one Legendary card in your deck
>Element X: When the Creature uses an attack that uses the stated element, the damage is increases by stated amount
>Outperform Discipline X: Same as Element X, but for Disciplines
>Swift: Whenever you move this Creature, the amount of spaces you can move is increased by the stated amount
>Range: Whenever you move this Creature, it can pass through spaces occupied by enemy Creatures. Useless without Swift
>Support: Increases a Creature's stats by a stated mount for each Creature you control that is adjacent to it and of the same tribe. Some variants may instead use creatures of other specs
>Recklessness: Every time this Creature attacks, it damages itself for the stated amount
>Exhaust: Every time this Creature makes an Attack, it's disciplines lower by the stated amount
>Intimidate: Opposing Creatures engaged in Battle with this one lose stats by the stated amount
>Defender: If the opponent starts a Battle with a Creature you control adjacent to the Creature with Defender, the Defender will switch places with it. Some variants are restricted to only Defending specific allies
cont;
>Surprise: When in Battle this Creature will always attack first regardless of who has the initiative (Fun Fact, there is a creature named Yokkis, and on one of his variants, the only ability is Surprise, taken up the entire panel for abilities, and written in a non-standard font)
>Disarm: Enemy Creatures engaged in Battle with the user lose all effects of their Battlegear
>Strike: The Creature's first Attack in each battle has it's damage increased by the specified amount
>Invisibility: Signature ability of the Mipedians, this usually grants the user one of the 3 abilities listed above
>Hive: An ability exclusive to the Danians, Hive is a trigger to other abilities. Hive is a condition that's simply active or not, and has to be activated using other abilities
>Infected/Parasite: Another Danian ability, anytime one your own abilities scales with "each Mandiblor you control" count Infected enemies too
>Minions//Brainwash: Minions are Creature class available to Tribes outside the M'arillians. Minions have 2 sets of abilities, their normal abilities and their brainwashed abilities. M'arillions with Loyal have it extended so they can be used in decks with non-M'arillian minions
>Chieftens: A Creature Class exclusive to M'arillians, Chieftains cause any Minions you control to use their Brainwashed abilities instead of their normal abilities. If all your Chieftains are defeated, your Minions will lose their brainwashed abilities and regain their natural ones
>Fluidmorph: Another M'arillian exclusive with one exception, anytime any Creature you control uses a Water Attack, any Creature you have with Fluidmorph gains 1 mugician
cont;
>Expend: A trigger for an ability which means the Creature using it must give up the stated element
>Scanned: This refers to a card's stats and abilites as stated on the card, unaffected by other cards
>Healing vs Energy Gain: Healing cannot increase a Creature's Energy above it's maximum, but gaining Energy increases both it's current and it's max Energy
Anytime a Creature gains an ability with a stated value, this should be stacked with other instances of that ability it already has. For example if a Creature has Earth 5, and then gains another Earth 5, treat it as having Earth 10.
Also I forgot to mention Mugic is to be discarded once you cast it
But this should be all you need to know.
I remember it being one of my gay awakenings show. Some of the monsters/creatures were/are incredibly hot
the show was pretty fucking good imo. The idea of going into this world while your body is on auto pilot and having to search for creatures to scan blew my little mind for some reason Even bought a bunch of card packs to play through the browser game.
This shit was popular for a while in grade school when people stopped playing Yu-Gi-Oh; I always thought it looked like a shitty gay bootleg of cooler card games/cartoons and never really got into it.
Ever since I watched the tv show, I always had the idea for a Trading Card Game/Fighting Game hybrid, where it follows the rules of the game, just with the battles being more like a Fighting Game like J-Stars Victory VS or Dragon Ball Zenkai Battle Royal
I also had the idea for a Tokusatsu version of this series where instead of the players turning into creatures they'd turn into various Tokusatsu Heroes from Super Sentai, Kamen Rider, & even Metal Heroes, and it would be a live action series, so it would be like a real Tokusatsu series, I got the idea from the movie "Chou Super Hero Taisen"
I remember they switched art styles between seasons. I love the show because of its uniqueness, like going into the world to scan and collect creatures to fight with. Childhood dream right there.
I think I rewatched it 4 times by now
over my deadc overworlder body
>I think I rewatched it 4 times by now
I think im gonna go rewatch it for the 1st time because of this thread
I liked the idea of an alien race using a planet that's not their own for the setting of a card game for another planet that is again not their own and then bringing the inhabitants of that world into the other world to further screw with things and make it interesting for themselves.
Literally none of this has any reason to be the way it is if not for the combination of the primary alien race's boredom and vastly superior technology to both planets they're messing with.
>THere will never be a chaotic style show but using the worlds of magic the gathering
I've still got my cards and while I may not play I still appreciate the art. If it started just a few years later it could have gotten a lot more popular using the rise of smartphones
That's nice. I'll give it a chance this time. I avoided it like the plague when I was a kid. I wish Kaijudo would get a continuation or reboot as well, I also secretly watch the second Bakugan show, I would say that it's objectively not good and wouldn't recommend it but it's a nice guilty pleasure.
I remember scrolling past it on my way to nick and cartoon network
Me and my friends occasionally pull out our Chaotic cards to duel even though most of us have moved on to Yu Gi Oh, MTG, or other card games since unfortunate demise of Chaotic.
The new Bakugan seems descent and I'm just happy Bakugan can be enjoyed by some older fans and a new generation. Although I noticed the offical Bakugan Tube channel turned off all comments due to original series autist spamming "This isn't real Bakugan!", "I hate this shit!", "I want the REAL Bakugan Battle Brawlers not these kids!" and other autistic babble. Real shame because they seemed to enjoy input from boy new and old time fans until that happened.
I like it but I can't stand Magnus he faces no karma and the show constantly tries to guilt trip Dan and the others into feeling sorry for him despite not having earned their sympathy or trust.
I agree about Magnus. but I feel sorry for him because I, as the viewer, am aware of his struggle. I do wish he was handled in a less juvenile way, he's like all the bad things about Sasuke Uchiha amplified. I want him to win for once and it be positive, his sister recovers from her illness and they live well afterwards away from the main characters and happenings. Just give him a good ending and leave him alone. Focus on the other newer characters they're developing. Or give Aay some love for once, he also never wins, and he too is a good older brother who takes his egotistical know-it-all brother's insults in stride in a surprisingly mature way.
I loved Aay's character since the moment he showed up he truly needs so love from the writers. Magnus could've been great but the amped up "Feel bad for me" and like you stated " all the bad things about Sasuke Uchiha amplified ".
Show was great and shame it ended so soon cause the lore going on was solid
Legal battles are a bitch.
Pretty complex for a children's card game. Honestly I wouldn't mind a reboot of the game in some form or another, sounds like a good time.
>battle planet doesn't have the numbers to produce Kravitz porn
F!
Obligatory mention of the casual transformation porn content which is the thing this show is best remembered for.
my tf fetish does
I also noticed that the Exit Team, as shown in my previous post, is only briefly used. They appear together only in a handful of episodes, and afterwards they're replaced with the main villains (Magnus, China Riot, Tan Magnus 2 Electric Boogaloo, and I think blue haired older guy, I think his name is Strata or something), with Aay demoted from leader to one of the weakest and mistreated members. One of the girls in the original exit team was even used as a reporter in the episode when the second iteration of the team were pretending to be heroes, saving people from the disasters that they secretly created, and she as well as the rest of the original team, IIRC weren't seen again afterwards.
Glad someone else appreciates best girl. That show has a lot of fine older women.
Nice~
I remember it having the best boys vs girls episode
I've never seen a good boys vs girls episode of any show. It's always something like "girls can do anything guys can do" with the guys losing and learning a lesson on equality that everyone knows already.
I remember but I didn't follow the show at the time.
The show did a twist on it. The boy won but he won using an deck built out of all-female creatures. The rest of the characters are confused about the lesson they learned from this.
I like how they get around not having to worry about school.
No.
And by no, I mean yes.
Oh that does sound good. I like how it's not so run of the mill.
I remember. Helped awaken my fetish for TF and monstergirls.
>there will never be a MTG cartoon
All I remember is this show at the best boys vs. girls episode ever.
>Gender war starts
>Boy player and girl player challenge each other to determine who is best
>Girl player wins... using entirely Boy champions, while boy player loses using entirely girl champions
>Everyone left too confused to determine what this outcome means
>Fade to black
That was funny as shit.
Got dang it, as much as I like China her and Magnus are the writers pet character's.
Based Chaotic writer's
It was one of the last shows I watched on our family's old SD box tv before we had to buy a big flatscreen and HDMI cables. And everyone was really annoyed about being forced to upgrade. And my parents weren't fond of the idea of replacing digital appliances every 10 years.
It was probably the only show that went from flash to hand drawn instead of the other way around.