I never played anything related with XCOM and I want to start with pic related, is this a good idea? I don't know anything about the story or the gameplay, I'm in just for the shilling I saw here 2 years ago.
I never played anything related with XCOM and I want to start with pic related, is this a good idea...
>day of release +2
>I am forgotten
Why?
Personally I'd say to start with XCOM Enemy Within over XCOM2 WOTC. I'd also play XCOM2 first of WOTC to familiarise yourself with the foundations of the gameplay.
That's faggot shit. Get the original X-Com then play it using Open-Xcom if you want an actual fun X-Com game.
>Personally I'd say to start with XCOM Enemy Within over XCOM2 WOTC.
Care to explain why?
Story-wise you'd want to start with the first of the new X-COM's (Enemy Within) but it's not like there's a complex story or even memorable characters.
>Hurrrrrrrrrrrrrrrrrrrr care to explain why I should watch the 1st movie before the 2nd movie durrrrrrrrrrrrrrrrrrrrr
>why why why
WORST thread host of the year.
Learn2OP, fag
Play xcom enemy within, and then xcom 2 war of the chosen. You won't need to play base 2 after enemy within
Thank you.
I'm curious about the series.
Enemy Unknown/Within and XCOM 2/WOTC are the same but different. The former is far more forgiving to newer players, where as X2 will absolutely sodomise you for the littlest of fuck ups. Seriously play the first one, it's still a great game and it'll prep you for 2.
>where as X2 will absolutely sodomise you for the littlest of fuck ups
It's perfect then. If the story isn't that strong and the gameplay fucks you for small mistakes, I'm going to start with XCOM2.
I think I'm in the minority, but I preferred the first nu XCOM with the Enemy Within expansion over XCOM2 and its War of the Chosen expansion. XCOM2 added too many things that just felt gimmicky to me. Regardless, don't bother playing either game without its expansion. The expansions make good improvements to their respective games and there is no story/lore reason to first play the games without expansions.
I recommend you abandon this thread ASAP once you make up your mind on what you're going to do, and don't read any guides or walkthroughs or anything like that. XCOM is at its most enjoyable when you don't know what's coming and have to figure out how to level-up and utilize your troops on your own.
No nigger, play Enemy Within first.
It's not that bad, its just that X-COM2 has a lot of timed missions that force you to take risks.
WOTC fixed a lot of this bullshit. They cut the timed missions down drastically.
XCOM 3 needs to take lessons from Chimera Squad and Gears Tactics, and I mean when it comes to Overwatch. Timers were introduced to stop Overwatch crawling, CS and GT just nerfed Overwatch so it's a small cone and not a 360 degree nuke.
GT is out already?
>XCOM 3 needs to take lessons from Chimera Squad
Pretty sure that's what Chimera Squad is, in a way. A way to make money while testing how the public reacts to certain new concepts/mechanics for an hypothetical XCOM 3.
Tomorrow, but we know how its Overwatch works.
And one other thing - when I played through XCO2:WotC last year, it was buggy as hell, and this was 2 full years after WotC had been released, so I don't have high hopes that all the bugs have been fixed since I played it.
Off the top of my head, the bugs I remember
>Shen's Gift (or whatever it was called) DLC never triggered and I had to open up the game console and force the mission to occur
>The Alien Hunters DLC bosses started appearing in missions before the Alien Hunters DLC mission triggered
>Multiple times, roofs from buildings remained floating in the air after all of the walls had been destroyed
>One time, the cover my unit was standing behind just vanished into thin air while I was simply panning the camera around, and my unit was suddenly just standing out in the open with 0 cover
That last one was the most inexplicable bug and I'm still mad about it. And while I think this is technically not a bug, it felt like line-of-sight in XCOM2 was way more finicky than in XCOM1 and there were a bunch of times where I moved my unit into a position where I was certain they would have line-of-sight on an ayyyy only to find that the game said they couldn't see the enemy and therefore couldn't shoot. I never had problems determining if my units would have vision on an enemy from a given square in the first game. All-in-all, XCOM2 left me feeling frustrated quite a lot, but never because of the difficulty or unlucky RNG.
>>Shen's Gift (or whatever it was called) DLC never triggered and I had to open up the game console and force the mission to occur
>>The Alien Hunters DLC bosses started appearing in missions before the Alien Hunters DLC mission triggered
user, those are features of WOTC. It cuts out the story missions because they were not received positively. SPARKs for example are available after specific research.
You should really play vanilla XCOM 2 first, if you liked the game, you'll want to replay it, that's guaranteed.
Some of the new gameplay elements in the expansion might feel like tacked on ballast if you're not familiar with the core gameplay.
The Alien Hunters DLC was definitely bugged.
>very first encounter was with the super muton king
>character lines explicitly reference events from the first mission that never triggered
>muton king eventually runs away and then never shows up again for the entire rest of the campaign
>eventually open up console and force the first Alien Hunters mission to trigger
>muton king suddenly starts appearing again
Shit was bugged. If I hadn't used the console to force the Alien Hunters mission to trigger, I never would have gotten to kill the muton king.
Shen's last gift and alien hunters had their missions cut for WotC. Not sure why its a big deal since they're mediocre anyway.
>roofs not collapsing
Destroying walls in XCOM doesn't collapse the roof most of the time anyway, they just damage them.
Literal case of works on my machine. Played it in November and it was fine.
>line of sight
Lmao hold down alt when moving your guys my dude.
>Shen's last gift and alien hunters had their missions cut for WotC.
Not true, they're toggleable.
>movie
I guess everyone that wants to play street fighter should start with the first one then?
By default they're off.
I haven't play War of the chosen since the 2K Jews haven't lower the price since the release day, but X-COM 2 is fantastic.
I don't recommend you to play X-COM Enemy Unknown/Within. They are good games but nothing really matters from those games and the action and specially costum options for your squad are miles better.
I expended a lot of time writing biographies for my soldiers and making them a real team, it just enhances the experience.
War of the chosen it's supposed to be the same game but bigger, so go for it if you want, but I been told is way harder than the vanilla version.
Play 1 then 2 with expansion
If you love the experience get the long war mods
Avoid xcom chimera, dogshit
Just play Enemy Within first
It's really good and I imagine you probably wouldn't go back after playing 2
Yes it'll help teach you the fundamentals of the game
What, you don't want a buddy cop game, where everyone forgot that the same aliens you fight alongside attempted to commit genocide on humans just a few years ago, literally ate babies, and now you're gunning down anyone who has a problem with them moving in next door?