Permanently summons at least four 2000+ attack monsters that constantly grow in strength no matter what you do at zero...

>Permanently summons at least four 2000+ attack monsters that constantly grow in strength no matter what you do at zero cost to the enemy and they instantly revive when you kill them while destroying your cards
I don't understand this game anymore, I don't know what to do at all.

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>Yugioh past 2005

High lmao. The only decent things added to Yugioh in the lat fifteen years is support for older card like Toons.

Just kaiju it bro

All I've learned from LotD is that Allergists are annoying as shit and every story deck you play against Ghost Girl is vastly underprepared for whatever bullshit they put in there

It was ok until pendulums came along. And even then pendulums are somewhat ok. Everything after that is just a different game and can’t be considered YGO anymore.

Negates and counterplays are stupid important in YGO now. The only way to really have fun is to make sure your opponent isn't having any fun.

>And even then pendulums are somewhat ok.
u wot m8

>Everything after that is just a different game and can’t be considered YGO anymore.
They literally just enacted a new master rule not even 2 days ago that fixed Links.

Well pendulums already were retarded but it’s still better than links.

Dunno I quit in 2015. I tried out Links once on DN a few months ago and quit after 2 minutes because it’s retarded. It’s got nothing to do with YGO anymore, it’s just spamming everywhere, card advantages from everything, cards effects are 6 lines long, yeah wow.

Pends are fine outside of the few decks that abuse the mechanic, and the new Master Rule put them closer to where they should have been to start with mechanically .

yugioh consistantly got better up until xyzs at which point it started going downhill (though some xyzs are cool)

Links are just easier XYZ with an arrow gimmick that makes their placement on the board matter.

Maybe, I only watched a few videos on Jewtube that explained Links. I played the game in real life until 2010 so things were way different then, priority was still a thing lmao. I don’t even know what the master rule is and I’m not not going to bother checking. Even if I got interest in yugioh again i would have to read through 5 years worth of cards because I know none of them, and I’m definitely not planning to do that. The fun thing about Yugioh was that it was so simple back then and there weren’t that many cards as there are nowadays which is why Duel Links was fun to play for a while. Duel Links really did feel like original 2003-4 yugioh when it came out originally.

New master rule is simple - Links no longer fuck Fusions, Synchros and XYZ decks in the ass. Links only gatekeep other Links and Pendulum summoned monsters now, so most of those old decks that no longer worked because Links kicked their dick in are now back at full power, though the game has still changed in the 3 years since. But in a nutshell, Links do what they were actually supposed to do now - be a new gimmick in their own right that also checked how retarded Pends could be.

You say that but I’m not even sure how basic links work lol. You have(?) to summon a link monster to even synchro summon and only then do you get to play The game. I watched some games from the WC a few years ago and just felt so disconnected from what was going on. The reason I felt pendulums weren’t that oppressive where because you could counter trap them and then they would all be sent to the grave i irc. I also found playing and spamming Aqliphorts the stupidest fun I probably ever had in yugioh. Just sitting in a Tower made me laugh. But the powercreep was already very strong back then so I can only imagine it’s gotten worse since then.

post your boss monster

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My biggest problem with the game now is how its nothing but one turn flowcharts now.
Even in the synchro era there were combo flowcharts but most of those decks won by being able to do it multiple times in a duel rather than one big solitaire game turn one.
Decks didn't have to be so streamlined that they could actually afford to main deck S/T removal so bullshit stall and lockdown cards weren't game enders, like mystic mine is today.
They actually felt the need to play recovery cards since games actually lasted a couple turns to need it.

New yugioh has some faults but, in my opinion, it's way more fun than it was before. I'm the kinda of guy that loves a huge pool of cards to fuck with, even if a bunch are shit. I didn't mind MR4 link rules too much before, but I'm super excited to go ham with time thiefs/ zoodiacs where xyzs are free.

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Make way for the KING, BAYBEEEEEEE

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Oh yeah, the huge pool is great if you have friends you can make up crazy deck building rules with.
Competitive is just cancer though.

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>pirate Link Evolution
>win against weevil with burning land + spellbinding circle

This is why I play YGO

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It's just about perspective. I don't mind tackling the competitive rules since I like to test my deck building skills and card choices. I mean some decks can be frustrating, but the game is arguably more balanced against the powercreep now than ever in the past 5+ years. Top decks will always exist, but the odd deck choice does top in competitive events.

Does YGO Legacy of the Duelist Link Evolution follow master rule whatever? Because honestly fuck some of this bullshit right now.

Are Link monsters immune to this shitty card?

>You have(?) to summon a link monster to even synchro summon and only then do you get to play The game.
Yeah, that's how it USED to work, kind of. I mean, you could still Synchro summon but that's neither here nor there anymore. As of 2 days ago, that is no longer the case.

>The reason I felt pendulums weren’t that oppressive where because you could counter trap them and then they would all be sent to the grave i irc.
Funnily enough I was completely checked out during the XYZ/Pendulum eras but while they were more interruptible for sure Pendulums seem way more out there to me, mostly when it comes to Pendulum summoned monsters going to the Extra Deck when they die instead of the grave. That, to me, just seems weird as fuck. I came back in the middle of Links and I didn't like it at all at first, but once I wrapped your head around them they were definitely more straightforward than Pendulums. Having said all that, a lot of Links do carry with them insane card advantage effects so you end up getting like a half dozen special summons in a turn or some shit sometimes. My roommate has a Rokket deck and that's some solitaire bullshit.

Links have no DEF so any card that hits by that stat or changes battle position does not work on them.

XYZ was a fun era. Makes me remember Dino rabbit and the not so fun wind ups with their hand loop and shock master that made you insta lose.

I don't have it but I heard something about it getting an update to the new master rule about a week ago now.

>new deck about to come out
>you haven't watched any videos about it
>decide to play around with it on pro
>whoa this deck is fun, its not broken but its good, Konami with a good card design
>flash forward to when it comes out
>turns out it has this totally degenerate combo that breaks the deck
>you were playing it all wrong that whole time cause it just didn't cross your mind to do that bullshit with it
Anyone else know this feel? And what was her name if you did?

>time thiefs/ zoodiacs
I hate you and I want you to go fuck yourself for playing purposefully annoying cards.

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This just makes me want a retrain for him and Northwemko even more.

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>tfw no drident gf

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This card, as written, would rack up ATK retardedly fast.

Back at full power baby.

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Uhh standby, your top deck, give it to me

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>tfw like Harpies

I don't know what's been better, MR5 or Duel Overload.

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Demise and Wemko are basically just diet Demise and Ruin, which did get support recently

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Meant to type Dorf and Wemko for that first one. Whoops. I need to go to sleep it's almost 5 am

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Altergeists were a fun archetype for playing but not playing against.
>One low ATK monster who did direct damage and just sends one of your cards to the GY everytime she does
>Monster who lets you set Altergeist trap when summoned and can basically hotswap Altergeists from the field to the GY if you need a specific one
>Monster that sends one card back to your hand and one back to the enemy's as a Quick Effect
>Monster that can be summoned from the hand to negate an attack and then negate a monster's effect
>Monster that lets you special summon another Altergeist monster if you activate a trap card
>Trap card that negates negation and also allows you to sacrifice an Altergeist monster to negate a monster's effect and destroy it
>Trap card that makes Altergeist monster incapable of being targeted and when banished from the GY negates destruction on all Altergeists (Fun trick is to use Dark Hole and then banish this card)
>Trap Card that searches for more Altergeists and lets you swap them from your hand if need be
>Trap Card that Negates Trap Destruction and is also a Monster
>Trap Card that's a Call of the Haunted for Altergeists and when banished from the GY lets you search for another Altergeist trap
>Link Monster that gains ATK points based on Altergeists linked to it and can negate spells/traps by tributing one of them
>Link Monster that can summon one of YOUR monsters from the GY into one of its link zones and use it against you
>Link Monster that can hotswap an Altergeist linked to it with another from your deck
If it gets set up it's basically hell for whoever you're playing against.

I know that. Support to tie them better with the Djinn monsters would make the retrains different enough to stand on their own.

>Having fun
>*Cough*
>Now your field is wiped completely and the enemy summoned 6 monsters with 2 effects each and well over 2000 attack in your turn
Bruh

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This game turned to shit aftr wizards of the coast got kicked out because they weren't jewing players out of money with banlists.
In fact back when wizards of the coasts had the format, there were like 16 different top meta ecks you could make, and even shitty decks like 3 warrior structure deck won my locals.
Once wind-up exceed, and insektorz got released the game just started going downhill.
Lets just reiterate some of the best decks in WOTC banlist
>Gladiator Beasts
>DAD
>Six Sam
>Lightsworn
>E-Hero
>Gravekeepers
>X-saber
>Dark Grepher Beatdown
>JUNK
>Scrap
>Shooting Quasar
>BLS(black luster soldier)
>Gravity bind burn build
>Final Destination
>Exodia
>Future fusion five headed dragon blue eyes deck
There are more but i can think of them right now.
It's just so sad, greed kills everything, this game was the most fun tcg ive ever played, and absolutely ruined by powercreep.

This deck sounds fun as fuck to play.

>Yeah, that's how it USED to work, kind of. I mean, you could still Synchro summon but that's neither here nor there anymore. As of 2 days ago, that is no longer the case.
LOL did they change it again? I only heard that there was a master rule 5 that caused some upset from the players. So do they solely bring out new master rules to keep the game fresh or are there that many balance issues these days?

I see. Yes, having pendulums float was just stupid but Pendulums were all summoned at the same time so any counter trap that negates summons sent them to the grave which did balance it out a bit. But I did quit in early 2015 without loooking back so I don’t know if some decks were unaffected by having their entire pendulums sent to the grave. Links is just straight up stupid. Way too many card advantages and it intimidates new and returning players. But the worst part still is the card text which means you have to memorize even more cards with even longer card text. I memorized like 90% of all cards in the game up until 2015 with no problem but even reading a single modern card made me want to quit. And Konami seems to have realized that because they gave us all this old Yugioh with Duel Links and speed duels.

>play LOTD on switch
>No cut scenes for vrains
>Enemies link summoning causes their AI to shit the bed and take literal minutes to do a single action
>Constant crashes
>Most of the decks are just random shit thrown together for the campaign
>Have to finish it to unlock all of the store options

Very epic konami. I like having to use fucking morphtronics against altergeist.

It is, you feel like such a despicable bastard when you have your full setup watch someone pull out their trump card and then negate its effect and destroy it by just taking a monster you have on the field, moving it to the GY and telling them "Altergeist Protocol, get that shit out of my face" just to get another card for it due to the monster's effect when sent to the GY.

>another one complaining that the game is dead/boring/dying/not as good as before/powercrept
Candy shota, if you please.
I'm not disagreeing with you, but every single remark you made was already said by other people millions of times

Those rules killed synchro decks, painfully kills me trying to bring out a quasar.
I tried getting back in during 17' and they had those beast cards even then i thought that was too fast. I think they were called zoodiacs.

I just need to get it out

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see
I already said what the new rule was. The game is getting more lax, not wound up. Also, cards with lots of text existed in the early days too. If anything, Konami has gotten much better about effect phrasing as problem solving card text has been VASTLY improved over the years, just compared the original printing of Relinquished to newer erratas (yugioh.fandom.com/wiki/Card_Errata:Relinquished). The game is intimidating to new players but that was probably the case before Links. You're talking to someone who dropped out in part because they thought Synchros were dumb as a kid.

i dont mind the negates, board wipes and removal i just wish the AI would end the game instead of link summoning another 15 times

>Japanese card games such as Battle Spirits, Pokemon, etc add new mechanics
>Yugioh does the same, but Nostalgia is hard and people seethe and scream that is not Yugioh anymore.

Why is this?

people who actually play the game dont really care

people who watched the anime and are used to duel monsters rules cant grasp new mechanics and seethe that its all bullshit are the loudest

You are crazy

I refuse to believe that no one seethes about any change any game has.
There was mass seething for changes in new editions of tabletop rpgs.
I'm sure you just didn't see it user.

>Try out Tag Force 5
>They give you a meh starting deck
>Try it out against a random NPC
>It's actually got a fucking good deck and I get my assed schooled by a non-retard AI
I've only played the DS yugioh games and they were all easy as fuck for the most part. I've been bitch-slapped. send help.

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>Why yes i do play BE Chaos Max turbo, how could you tell?

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new mechanics are fun. Vrains wasn't great, but the duels were pretty good for the most part. I'm a little butthurt that sevens seems like its just gonna be a Season 1 yugioh retrain bullshitery.

Wait until tag force special, that gets a hard mode where AI uses netdeck recipes from former top decks, some even go as far as make cheat decks like yugi's grandpa that uses an exodia deck with 3 pots, makyura and 3 gracefuls.

>non-retard AI
>Tag Force

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That’s what I heard too. I did watch some World Championship duels on Jewtube a few years ago and I think that deck was Zoodiacs. Just seeing the players spam out 5 XZY in a turn made me roll my eyes.

Yes I saw what you wrote and I replied to you too. At least from the few games I saw on Jewtube I can’t say that the games looks relaxed. Compared to the eras before, there is still way more spam and it looks way more hectic. You do have to keep more things in your mind compared to before. I heard of the PSCT but it’s only a small improvement to the overall game. And there weren’t that many cards with long text in Yugioh before. I mean if you joined the game the game in let’s say 2010 you there were roughly 10000 cards. You didn’t need to know them all but it still helped. I knew the cards because I kept up with the game since 2003 so it wasn’t difficult to memorize them but I don’t think that Kids today like reading through god knows how many cards so that’s a big turnoff especially with all the new rules that exist today.

Anons on Yas Forums have some of the most downright bizarre opinions on Yu-Gi-Oh. I wish there was someway you you guys could experience the rush of turning around a duel to decide who tops. Shit is great.

ive played altergeist on and off at locals for nearly two years, people groan when they see they're playing me because they know they're in for a bad time. i play the game to have fun, not for other people to have fun